🚀 Speed Up Your Realtime Animation Workflow! I’ve just shared a new video breaking down how I use Mixamo to rapidly prototype characters and animation inside Unreal Engine. While it's not what it once was, Mixamo remains my go-to for quickly getting characters on screen, blocking scenes, and telling stories fast.
Read Morereal-time
🎬 REALTIME WORKFLOWS: Levels and Sublevels in UE
in real-time
One of the most useful concepts in real-time filmmaking and virtual production is understanding how these work in Unreal Engine.
Read More🎬 REALTIME WORKFLOWS is live
in real-time
REALTIME WORKFLOWS is a new YouTube series sharing the Unreal Engine techniques I use every day in film production. Short, 5–10 min episodes for students, previs artists, animators & indie filmmakers leveling up their vis.
Read MoreFirst festival award win! +MARS Academy, Epic Games Animation Night, and new interview!
A roundup of news from this week - PRAZINBURK RIDGE won Best Animation at Wigan & Leigh Film Festival, I went on a Virtual Production course at MARS Academy, did a talk at the Epic Lab and was interviewed as well.
Read MorePRAZINBURK RIDGE released!
in film, real-time, script, virtual production, previs
It's here! 26 months after writing the script and firing up Unreal Engine for the first time, PRAZINBURK RIDGE is now live.
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