🎬 REALTIME WORKFLOWS is live

REALTIME WORKFLOWS is a new YouTube series sharing the Unreal Engine techniques I use every day in film production. Short, 5–10 min episodes for students, previs artists, animators & indie filmmakers leveling up their vis.

I’ve been using Unreal professionally for the past few years now. I used it in my role as VFX Art Director on DEADPOOL & WOLVERINE, and got playfully called a "nerd" by director Shawn Levy when he saw what it was capable of doing.

The first time I used it on a job was BATGIRL, back in 2021!

I made my award-winning short, PRAZINBURK RIDGE, in it – by myself! Something I could never do in other software.

It’s fundamentally changed how I work – it's changed my f'n life, actually.

This series is my attempt to pass some of that on. Less theory, more β€œthis is what I do, and why,” having done it at the coal face on big productions.

First batch of videos is up now, there'll be more soon. Here's the playlist!

And here’s the opening titles πŸ‘‡