Delighted to present a new realtime animated short I’ve made over last 2-3 weeks - BLACKSEAM. It’s also ‘pitchvis’, essentially, for the TV show concept I’ve been writing and developing recently - a strike-era Yorkshire mining drama.
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Delighted to present a new realtime animated short I’ve made over last 2-3 weeks - BLACKSEAM. It’s also ‘pitchvis’, essentially, for the TV show concept I’ve been writing and developing recently - a strike-era Yorkshire mining drama.
Read MoreBLACKSEAM is a 3x60’ TV mini-series I’m currently writing, and I’m also making a 1.5minute real-time teaser for it in Unreal Engine, to add to the pitch materials later…
Read MoreHere's a new real-time piece I've been tinkering with. OLITIAU is an idea I've had kicking around for a while…
Read MoreWith the trailer out, I wanted to break down some of the shots in it and explain my approach, and how they came about. I’ll start with the shot that became the thumbnail for the trailer, wide behind Duggy as he stands up to find the shelling around him has got much worse…
Read MoreI’ll keep this one brief - here’s the trailer for the film! In a future post I’ll dissect each shot and how it has evolved from early versions of the film, but for now I’m going to breathe and maybe take a day off…
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